Spring is here in the Northern Hemisphere and so is a new Mudlet release!
Map improvements
SlySven has put a fair bit of improvements into the 2D map:
In/out/up/down exits now look a lot better and play nicer with the room symbols. Speaking of room symbols, you can now set them to Unicode characters or entire words!
New Default MUDs
We’re placed to announce the addition of two awesome MUDs to the connection tab: Luminari and Reinos de Leyenda!
Luminari MUD has a cool Mudlet UI + automapper setup, check it out.
Luminari is a deep, engaging game set in the world of the Luminari – A place where magic is entwined with the fabric of reality and the forces of evil and destruction are rising from a long slumber to again wreak havoc on the realm. The gameplay of Luminari will be familiar to anyone who has played Dungeons and Dragons, Pathfinder or any of the many RPG systems based on the d20 ruleset.
With over thirty thousand rooms and an expansive wilderness, you will never run out of places to explore.
While exploring, gather resources and use them to craft interesting, unique and powerful items for use in combat and role-play.
Reinos de Leyenda is an awesome Spanish-speaking MUD that is fully supported with Mudlet 3.8.0!
Realms of Legend is an online role-playing game in Spanish completely free. It has no requirements, it is accessible and multiplatform; The online multiplayer game to live the experience closest to the real RPG!
The game tells the story of Eirea, a fantastic world where the gods fight among themselves for total control of the Material Foreground using heroes, like you, as their tools.
The game in text mode will make you immerse yourself in the game in a way that you had never thought before and will allow you to interact with your characters as you have never done before; In addition, its nature makes it a multiplayer game that can also be played blind.
Enter the world and create your character! You can personalize it among dozens of races, classes, religions, citizenships and trades. Leave your mark on the Realms of Legend!
Triggers and aliases for other languages
Mudlet triggers, aliases, and the variables tab now work with non-English languages! There’s still more work to do, such as getting text selection working right, but we’re making steady progress on the goal for 4.0.
Multiplaying improvements
You can now use : to have all open profiles do the same command! For example, doing :hello or :follow bob will have all of your characters send “hello” and “follow bob”, respectively.
Try this out with a new profile, and to enable this on existing profiles, install this script.
Mudlet will also now bold other tabs if you get new text on them!
Detailed changelog
See below for the complete list of improvements:
- added: a : alias to send text to all open profiles for multiplaying. For example, doing :hello will make all open profiles send “hello”
- added: a way to restore the menubar in case you hide both the buttons and the bar by accident – right-click on the main window
- added: command-line arguments for mudlet.exe on Windows
- added: GBK/GB18030 text decoder for Chinese locales
- added: Luminari as a default MUD
- added: Reinos de Leyenda as a default MUD
- added: TrueColour (16 million) colour support added
- added: Ubuntu Mono font included by default
- fixed: ‘Close’ button on the ‘no mapper script’ dialog to work again
- fixed: code formatter to work on Linux
- fixed: room letter markers not showing up on the map sometimes
- fixed: Save button to work when you change the ‘out’ exit for the room exits dialog
- fixed: Variables tab turning booleans (true/false variables) into string (literally text of “true” and “false”) when viewing a variable
- improved: getOS() will now return freebsd if running on that platfrom, as well as the correct text for other platforms
- improved: look of up/down/in/out exits in the 2D map
- improved: packages can now have international names
- improved: room symbols on the map – you can now set it to be text or any Unicode! For example, try setting a 🌲 on a room
- improved: shift+special keypad keys to be capturable, like Shift+NumLock
- improved: table.save() will now return nil + message in case the file can’t be saved
- improved: tabs of other profiles will now be bolded if new text comes from the game or your scripts
- improved: triggers and aliases now work with international languages
- improved: Variables tab can now handle international languages
Big thanks to Ansrare, jason-johnson, keneanung, KitchenMUD, kurumushi, SlySven, termie, and WackyWormer for making this release possible!
You forgot to mention that up/down/in/out markings are also shown for stubs (but with a lighter cross-hatching) and that both real and stub exits for those non-XY-plane exits also get coloured with the same colours as the door markings on YX-plane exits…
(They are made cross-hatched rather than being solid so that any symbols can show though them!)
In regard to symbols – there is support for using a single font (best for consistency between different people using a shared map on different platforms but may have problems for those who do not have the same font as the person who creates the map) or to fall-back to using any font available (more likely to work but may not look quite as the original map creator intended). To make it easy to tell if there is a problem a new sub-form can be shown on the “Mapper” tab that shows all the symbols used/how they are composed/whether they can be shown with the selected font/any font and how many of each are used and the first 30-odd rooms using them.
Oh, and that symbols can be shown on round rooms (they do not force a rectangle like they did in the past) – although they do appear slightly smaller so that they still fit.
The new Version 3.8.0 does not work on my Linux system.
Rights of the AppImage are the same and the file is set as executable.
There is no error-message, it just seams, that nothing happens.
Are there dependencies to new libraries or program (parts)?
Did something change, so that I cannot use the scripts any more?
These scripts are necessary for using german language (i.e. directions by NumPad, ö,ä,ü=oe,ae,ue, etc.), drawing a Map, showing the stats on screen, etc. The standard profile does not really work.
Source: https://github.com/Kebap/krrrcks-mudlet
When I replace the new AppImage by the older Version 3.7.1 it works (phew).
Just a message, that there’s a new Version. I had to disable the automatic update function. But maybe there is another solution.
OS: Ubuntu-Mate 17.10
Kernel Linux 4.13.0-38-generic x86_64
MATE 1.18.0
CPU: Intel® Core™ i5-4460 CPU @ 3.20GHz × 4
Sorry about the issue – we’re looking into it asap!
I can not get the new version 3.8.1 to work on my windows 7 I get an installation failure error. Not sure what info you need.
Solved in https://forums.mudlet.org/viewtopic.php?f=5&t=22552 :)
Yes! Go LuminariMUD! Amazing MUDLET improvements, keep up the awesome work guys.