by Leris | Sep 4, 2018 | Release
Fix macOS crash, improved functionality like speedwalk(), getRoomHashByID() and for internationalisation. What is Mudlet? It’s a game client that you can play multiplayer, pure-text RPGs with – called MUDs, precursors to today’s MMORPGs. There are...
by Vadim Peretokin | Aug 13, 2018 | Release
Code faster with the autocomplete feature. Annoying bugs & crashes fixed. New feature – automatic word completion In our ongoing efforts to make coding even more pleasant in Mudlet’s new editor since version 3.3 one year ago, we are proud to present...
by Vadim Peretokin | Jul 15, 2018 | Release
This northern summer we’ve focused on adding some long-standing feature requests and improvements to Mudlet. Enjoy! New feature – expiring triggers You can now make temporary triggers expire after a firing a certain amount of times, 4 times in this...
by Vadim Peretokin | Jun 9, 2018 | Release
Faster, better, stronger – Mudlet 3.10 is even quicker in many ways such as saving and loading your profiles, searching through your Lua code, and more. Other new features include custom logs location, Chinese language display, font bundling in packages, and...
by Vadim Peretokin | Jun 6, 2018 | Informational
The big goal for Mudlet 4.0 that we’ve been working on for the last year is translating Mudlet to make it accessible to the international world of MUDs out there – and we’ve now got infrastructure in place to start translating it. Know another...