by ZookaOnGit | Apr 8, 2024 | Informational
Want your MUD to be compatible with the most modern MUD client available? Implementing some basic telnet sub-option negotiation can elevate your players’ experience to the next level. Read on for some suggestions and a sneak peek into a new feature available...
by ZookaOnGit | Mar 30, 2024 | Informational
A breakdown of some interesting statistics in the world of Mudlet. MUD gamers of the world unite. In a true sense of open data and free information, Mudlet’s Project Leader Vadim Peretokin would like to announce the availability of statistical data on...
by ZookaOnGit | Mar 16, 2024 | Informational
Looking for inspiration for your next MUD wilderness or perhaps your tabletop RPG? Use Mudlet to create realistic maps with fractal noise generation techniques. I have always had an interest in fantasy world maps. The inspiring thoughts of medieval battles for land...
by Vadim Peretokin | Dec 27, 2023 | Informational
As we wave goodbye to 2023, it’s been quite a ride for all of us in the Mudlet universe! Here’s a laid-back look back at the cool stuff we’ve done this year: Speed and access for all: We’ve been busy bees ensuring Mudlet remains quick while...
by Vadim Peretokin | May 9, 2023 | Press
Interested to learn about Mudlet’s early history and the work done on the recent accessibility update? Andruid from writing games has put out an interview with Vadi, the project lead – check it out!